W nowym numerze PSM2 jest wywiad z Kojimą. Można znaleźć trochę nowego. Skrót(y) wygląda tak:
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Sadly, the environments may not be as destructive as first thought.
''We want the entire scenery to be interactive, but even on the PS3 there
are limits. In some buildings you can destroy everything, but in other
rooms only certain scenery – it should be easy to tell them apart’’.
For example, in the trailer the Metal Gear destroys the stairs, but the main platforms remain intact."
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‘The trailer’s key revelation is that Snake will be equipped with an active camouflage system called ‘Octo-cam’- a fusion of Octopus and Camouflage.
Kojima is keen to point out that an Octopus can change it’s colour, pattern and shape - mimicking bumps, holes and texture. Using this, Snake can ‘melt’ into the backgrounds, mirroring the dimensions of his environment – a graphical effect only possible on the PS3.’
‘Stealth is still a key priority. ‘‘You will not have it switched on all the time and your face won’t be invisible’’, reveals Kojima. ‘‘But if you stay still the suit will blend in automatically. It will return to normal if you move.’’
Scenarios will be dynamic, so if your covering wall explodes, you’ll have to quickly lay flat to merge with the floor.
‘‘You might want to avoid using the Octo-Cam all the time’’ advises Kojima. ‘‘Because if you rest by a toilet, you will absorb it’s pattern, and that will not be stylish’’.’
‘Snake will have a variety of new moves to explore with – including one inspired by Kojima’s military training, but this is secret.’
‘MGS4 will embrace the PS3’s 6D movement function, but how is still to be decided.
‘’Perhaps you could use it for the FP view, or to shake down guards for items (like in the past MGS games), but nothing is decided’’.’
‘MGS4 will also link with PSP’S MGS PO, but the format is still been discussed.
‘’It will be linked with the ongoing MG-Online project, which may be included with MGS4 or released separately’’. All 3 are linked.’
‘Our suggestion that Snake may have to complete his mission before his countdown (6 months) runs out was met with a curious response. ‘’We can’t comment. But a time limit makes a game more dramatic, so it will be included to some extent.’’.’
‘Kojima admits that Snake’s old age reflects his attitude to working on MGS4.
‘‘We wanted to show Snake’s human side, that he is hurt and aged but will still battle on. I’m over 40 years old and still designing MGS games, in many ways I’m also on a battlefield.’’.
So, is Snake’s fate a metaphor for Kojima’s involvement with MGS ? ‘‘Yes … my Metal Gear will end. The series belongs to Konami, and the fans, but I have the liberty to stop, and this will be my last MGS game.’’
They also asked if Snake will be able to shave in MGS4. He said no.
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You only play as Snake throughout the entire singleplayer. Ninja Raiden will be a playable character in the MGS4 online mode.
-Snake won't just be in the Middle East. He will be "Globetrotting from place to place."
Also, MGS: Portable Ops for the PSP is the sequel to MGS3 and will tell the story of why Big Boss/Naked Snake starts Outer Heaven. It will look and play just like MGS3 and even have an online mode like MGS3.