Pacz do sassania: http://www.romhacking.net/trans/1214/
A tutaj lista zmian w stosunku do oryginału:
CYTAT(http://www.tales-cless.org/)
* Cooking replaces the completely useless Food Sack system.
* A more interesting character title system. Everyone earns new ones now, instead of just Cless. While for the most part they have no effect on gameplay, they are fun to earn. Especially those earned through events.
* A greatly refined battle system:
o Intuitive controls (holding up while attacking actually does an upward attack!)
o Assign special techniques to directionals and execute them anywhere. No more range frustration.
o Combos! You can link two regular attacks with a tech and an arcane tech to pound your enemies into the ground.
o Scrolling is much more fluid, making battles easier on the eyes (battles run at a true 60 frames per second).
o Blocking, Manual control, 4-person multiplayer, shortcutting, adjustable difficulty and more!
* New playable character
* Chester has techs now, making him much more useful.
* Skit chat system which fleshes out the story and characters even further.
* Additional sidequests and dungeons.
* Revised storyline script with additional character interaction and detail.
* Better graphics: More colorful, more complex, and more consistent tile quality. Larger, more colorful enemies, and the character sprites resemble the official artwork.
* A more interesting character title system. Everyone earns new ones now, instead of just Cless. While for the most part they have no effect on gameplay, they are fun to earn. Especially those earned through events.
* A greatly refined battle system:
o Intuitive controls (holding up while attacking actually does an upward attack!)
o Assign special techniques to directionals and execute them anywhere. No more range frustration.
o Combos! You can link two regular attacks with a tech and an arcane tech to pound your enemies into the ground.
o Scrolling is much more fluid, making battles easier on the eyes (battles run at a true 60 frames per second).
o Blocking, Manual control, 4-person multiplayer, shortcutting, adjustable difficulty and more!
* New playable character
* Chester has techs now, making him much more useful.
* Skit chat system which fleshes out the story and characters even further.
* Additional sidequests and dungeons.
* Revised storyline script with additional character interaction and detail.
* Better graphics: More colorful, more complex, and more consistent tile quality. Larger, more colorful enemies, and the character sprites resemble the official artwork.
Życzę miłego grania! Wszakże to oldschool w najlepszym wydaniu!