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Wygląda na to, że do Marketplace trafi KI2 - gra dostała rating w Korei:

 

BtYmMxqCIAEgCk0.jpg

 

Podejrzewam, że będzie dodawana do najdroższego season passa drugiego sezonu KI, tak samo jak jedynka była dodawana do pierwszego.

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Mozliwosc robienia screenshotow?

 

XNF82KP.jpg

 

olnqXE2.jpg

 

 

 

Wynasnila sie tez sytuacja z Ryse:

 

"Our goal always was for Ryse to be at the forefront of a next-generation console launch, which we have done," he said. "Ryse has received tremendous promotion and IP awareness. And Ryse is our IP. We do what we want to do with the future of Ryse. This is important."

 

"For Ryse 2, we aren't saying it's cancelled. It's our IP. It just has to wait for the right timing. And the right timing means higher installed base across next-gen."

 

Caly wywiad:

 

http://www.eurogamer.net/articles/2014-08-08-the-transformation-was-painful-we-paid-the-price

 

Wyglada na to ze Crytek sie obrazil na MS i postanowil miziac z innym wydawca (Deep Silver?).

Edytowane przez hav3n
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Undead Labs hired MMO expert: State of Decay zombie MMO in development for Xbox One and PC?

Recently, Microsoft and Undead Labs announced that State of Decay: Year-One Survival Edition is currently being ported to the Xbox One for release in spring 2015. However, no one talked about the rumored State of Decay MMO, but today we managed to learn a few things about this unannounced zombie game.

We already knew that Undead Labs was planning to launch a State of Decay MMO title in the future after entering a multiyear deal with Microsoft. No doubt this zombie MMO will take full advantage of Microsoft Azure cloud platform in hopes to give gamers the best zombie experience on both PC and the Xbox One.

Today, this plan gained a lot of rootings after Undead Labs announced that it had hired a veteran from Blizzard who goes by the name, Patrick Wyatt. For those who are unaware, Blizzard is mainly known for the most popular MMO on PC right now, World of Warcraft.

Interestingly enough, Wyatt is also a co-founder of Guild Wars' "ArenaNet," and one of the founding members of En Masse, the publisher of Tera.

Clearly, it is easy to tell that this man has years of experience when it comes down to creating large multiplayer games. This is his space of expertise, so for Undead Labs to hire him could only mean one thing, the developer is creating an MMO.

"I can't talk anything about what I'm working on here at Undead Labs ... yet. ... But ... I specialize in developing really big multiplayer games. So I guess maybe I'll be working on something like that, at least as soon as I get one of the cool lab coats everyone around here has," says Patrick Wyatt in a blog post.

It is not certain how long we would have to wait for this potential State of Decay MMO. It could very well show its head as part of the Year-One Survival Edition in 2015, or it we might find out that it is a whole new game.

To be honest here, we would prefer if even some form of multiplayer is added to the Year-One Survival Edition, because what then would be the point of releasing this game on the Xbox One when Sony has its own H1Z1 MMO like free to play zombie game in the works.

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Start Xone w Chinach może być ciekawy:

 

Xbox One is speeding towards its Chinese launch, which will happen in a little more than two weeks (16 days to be precise), and today we get a little glimpse on the pre-order situation.

Online retailer Suning actually publishes its own pre-order numbers on the listing pages, and it boasts 12,810 bookings for the console with Kinect and 2,807 for the Kinect-less version. The numbers sum up to a total of 15,617 pre-orders.

Not only we notice that the version with Kinect seems to be a lot more popular than the lighter package, but we can get a rough idea of the market situation.

According to Tech in AsiaSuning holds 2% of the Chinese market share, which could mean a total of 780,859 pre-orders. Of course this is just an empirical calculation and it shouldn’t be taken as solid data, but if the Xbox One managed to get close to that number of consoles sold at launch in China, it would definitely be a success.

We’ll have to wait and see if Microsoft will disclose any hard sales numbers in the future, as we wait for the Chinese giant to join the current generation fray.

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Hironobu Sakaguchi: The doors not shut on Lost Odyssey and Blue Dragon
http://www.siliconera.com/2014/09/16...-terra-battle/

During an interview on Sakaguchi's next mobile game, Terra Battle..

"While we’re on the topic of revisiting ideas how about Blue Dragon or Lost Odyssey? The writing in the flashback scenes of the latter were particularly impressionable, so we’re sure people would be interested in seeing an elaboration of that.

I can’t say much on that, since the franchise license holder isn’t just me. That doors not shut, though, so you never know."
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Landshut, Germany – 3.10.2014 – This is the announcement many people have been waiting for and we are happy to announce that Endor AG (the company behind the brand Fanatec) and Microsoft Corp. have closed a license agreement to make racing peripherals for the Xbox One. 

Fanatec plans to release a broad line up of racing wheels which will fit all kind of racing styles and different budgets.

Xbox One brings the latest in innovation and power to the development of racing peripherals giving fans of Fanatec products the opportunity to play the newest Xbox One titles with full support and integration. 

Available soon, fans will be able to enable Xbox One compatibility on their current Fanatec wheels by simply attaching them to a Fanatec wheel base, making their whole system compatible to Xbox One. Additional details and features will be announced soon.

Additional Fanatec peripherals like pedals, shifters or handbrakes that were purchased with an Xbox 360 will also be compatible with Xbox One. The modular configuration system in the Fanatec webshop allows you to purchase only the components you need.

Thomas Jackermeier, CEO of Endor/Fanatec: “I am very excited to announce this partnership as we have been working with Microsoft behind the scenes on new and exciting products. Xbox One and “Forza Motorsport” will continue to be a landmark of ultra-realistic racing simulations on any gaming console and we look forward to bringing this realism to a whole new level for our fans.”

 

https://www.facebook.com/Fanatec/posts/720679831341349

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Podsumowanie roku Xone z punktu widzenia update'ów:

 

 

Later this month marks the one year anniversary of Xbox One. As we look back on the year, one of the best marks of progress for Xbox One has been our commitment to delivering continuous innovation. When Xbox One launched, we said we were deeply committed to our fans and our ongoing service updates have delivered hundreds of new features throughout the year. In fact, we launched a new websiteXbox Feedback, to enable us to hear from you directly and let you vote for your favorite ideas. We received thousands of new feature recommendations and more than three quarters of a million votes this past year, and your feedback played a huge role in shaping new experiences on Xbox One. Keep them coming! 


Here are some of the most popular new features added this past year, but also check out a recap of the full list of previously announced new features below. You may find a few surprises to help you make the most of your Xbox One. And rest assured, our commitment to continuous innovation remains strong. 

Customization
 

  • Custom backgrounds. The #1 fan-requested feature, each account on your Xbox One can have a customized background. You can choose a custom color or achievement art as your background on Xbox One, with more customization options coming down the road, like personalized images from the media browser app.
  • Take system updates when you want. Take system updates as soon as they’re available if you prefer. When the system update is made available, you’ll find the option under Settings, then select System update.


New Friends, Activities and Achievements

  • New Friends section. See at a glance what’s going on with your friends. You can stay up-to-date with your current activities, the most popular games your friends are playing, and a Gamerscore leaderboard to see who has improved their Gamerscore over the last 30 days.
  • Activity feed updates. We added new ways for you to interact with friends in the activity feed. The interface changed to a single column scrolling list that is longer and includes more content. We added the ability to post text to your feed, and to “like” and comment on feed items. You can share game clips and anything else in the feed with friends either publically (to your activity feed) or privately (as an attachment to a message). You are also notified when anyone likes, comments on or shares your items. Each person gets a personal feed on their profile, so you can see what specific friends have been up to. And, with SmartGlass, you can see what your friends have shared to their activity feed and “like” specific posts.
  • A New Achievements App. Updated to enable sharing of achievements you've unlocked with captions, see a list of friends who have unlocked specific achievements, and an updated achievements Snap landing page that shows Achievements on recently played games, when a gamer is not actively playing a game.
  • Snap updates. We updated the Snap Center to include quick access to many of the things you wanted faster access to when playing a game – Friends, Messages, Achievements, Game DVR, clock, and battery indicator – as well as making it easier to close and open new snap apps when playing a game. A double tap of the Xbox button on your controller brings up a menu that allows you to open a new app in snap mode, close the current snapped app, or switch focus between your game and your running snapped app.

 
Second Screen and Accessories

  • Mobile purchase. Using Xbox SmartGlass or on Xbox.com, you can remotely purchase games and Add-on content. No more waiting to begin downloading when you get home – if your console is set to automatically take updates, your console will begin downloading your purchase. And, you can also get Games with Gold and Deals with Gold on SmartGlass, so you can download free games wherever you are to your console.
  • Battery power indicator. We brought back the battery power indicator so that you can see right on the home screen how much juice is left in your controller’s battery. You will also get an on-screen notification when your controller battery is getting low.

 


System and Game Updates

  • Silent reboot after system updates and system update on demand. If your console is in Instant On mode, the update will happen automatically and return to standby upon completion. This means you won’t need to power on your console after an update moving forward. If you want to take future updates when available without waiting for your console to do it on its own, this option is under system settings. It will only show as available when there is an update to take.
  • Game and app saves and updates. A game save progress bar will show you the status of your game saves. You can easily tell what games and apps are being updated or have been updated recently.

 
More Ways to Experience Entertainment

  • Boot to TV. You can set your console to boot directly to television when coming out of connected standby. 
  • Media Player, DLNA, and MKV support (and more!). A newly added Media Player app supports DLNA streaming so you can easily access and play music, watch photo slideshows or movies stored on home media servers and devices that support the DLNA server protocols. Additionally, you can playback tons of files – including MKV – stored on a USB device or a device on your home network that supports DLNA streaming.
  • Xbox One Digital TV Tuner and Steam TV to SmartGlass. This USB-attached TV Tuner, available in UK, France, Germany, Italy and Spain, enables you to watch TV on Xbox One, and pause Live TV for up to 30 minutes. If you have an Xbox One Digital TV Tuner, you can stream TV across your home network to your smartphone or tablet using the Xbox SmartGlass app. You can also pause, play, rewind and change channels, without interrupting gameplay.
  • TV Discovery Made More Social. New features were introduced for social discovery on TV, including Live TV Trending, Twitter TV Trending, Xbox TV Trending, and Tweets in MiniGuide.

 
Audio

  • Sound mixer for apps with Snap and volume controls when using Kinect with chat. With the Sound mixer, you can control the volume levels of two apps when you’re using Snap letting you decide which app is louder. In this same section, you can control the volume levels when you’re using Kinect for chat.

Here is a more comprehensive list of the more than 100 new updates we announced details on this year, in addition to the hundreds of additional updates made behind-the-scenes to make Xbox One even better this year:

February Updates

1.    See and manage your storage space
2.    Control your install lineup and more easily manage your download queue
3.    Separate My Games and My Apps lists so you can easily create separate queues for both
4.    Track how much battery life is left on your controller
5.    Support for your USB keyboard with your Xbox One

March Updates

6.    Friends list moved to front and center on the homepage of the Friends app
7.    Party chat turns on by default
8.    Chat with friends playing different games
9.    “Invite friends to game” option available in your multiplayer titles
10.    See a list of “Recent Players” 
11.    Twitch live streaming support
12.    Optical out supports 5.1 Dolby Digital
13.    Support for Dolby Digital surround sound over HDMI
14.    Support for 50Hz output for TV
15.    Tailor the number of volume up/down adjustments
16.    SmartGlass updates: Receive notifications of Xbox Live messages, check out what your friends are doing, see their latest highlight clips, and unsnap apps with SmartGlass
17.    Support for new Xbox One accessories: Xbox One Stereo Headset and AdapterXbox One Media Remote, and third party headsets
18.    Browser improvements: Direct link to IE, new gesture and controller features for Bing and Google maps, and search improvements
19.    IR blasting of power and volume to TVs/AVRs for all regions
20.    Easy sound bar setup
21.    View Game Clips in Snap mode
22.    Passkey feature to protect user settings

April Updates

23.    Support for 50Hzoutput for Blu-ray
24.    Controller and headset adaptor firmware updates that reduce audio static and improve wireless connectivity
25.    Silent reboot after system updates and system update on demand
26.    Improved GameDVR video quality through compression algorithm improvements
27.    Kinect voice and motion improvements for quality and reliability of Xbox One commands
28.    Game save progress bar shows the status of your game saves
29.    See what games and apps are being updated or have been updated recently
30.    Notifications to see when favorites and friends sign in to Xbox Live
31.    Friends who are in multiplayer are identified in the friends list

May Updates

32.    Sound Mixer for apps in Snap mode
33.    Volume control when using Kinect with chat
34.    Opt-in to help improve speech recognition
35.    Take the next system update when you want

June Updates

36.    External storage support
37.    The ability to add your real name
38.    OneGuide and Universal Remote Control added to SmartGlass
39.    Select an account for automatic sign-in
40.    For Xbox One owners in Canada and Europe, access to OneGuide and more TV, SmartGlass, and voice features
41.    Games with Gold & Deals with Gold
42.    All Xbox Live members can access popular gaming and entertainment apps without a Gold membership

July Updates

43.    Snap Mode for Achievements
44.    Double-tap to launch Snap Center
45.    Choice of spoken language in New Zealand, Ireland, and Austria
46.    Background updates for future digital bundles and compilation discs
47.    Ability to like GameDVR clips

August Updates

48.    Activity feed updates: New ways for you to interact with friends in the activity feed
49.    Mobile purchase from SmartGlass or Xbox.com
50.    Low battery notification
51.    Disable notifications during video
52.    Enabling 3D Blu-ray
53.    OneGuide in Brazil, Mexico, Austria and Ireland
54.    Last seen time in Friends list
55.    Pre-order and pre-download titles

September Updates

56.    Expanded Friends area on Home
57.    A new Media Player app for USB and DLNA playback
58.    Improved Party app with party leader settings
59.    New features for SmartGlass: Post status messages from the Activity Feed and comments, share items from both your Activity Feed and Game Clips, personalized Activity Feed added to your profile, threaded messages, record game clips directly from the Now Playing bar, What’s New page highlighting the features of each release
60.    “Xbox On” capabilities in Australia, Canada (French), Italy, Spain, Mexico and Brazil
61.    Boot directly to television when coming out of connected standby  
62.    Manage controllers and other accessories under Settings – Devices & Accessories
63.    Bandwidth Usage shows users how much bandwidth their Xbox One is consuming over a period of time
64.    Choose multiple GameDVR clips to delete at once in the Upload app
65.    Save Avatar Gamerpics to users’ OneDrive

October Updates

66.    Snap Center updated to include quick access to Friends, Messages, Achievements, Game DVR, clock and battery indicator
67.    Friends Snap App 
68.    Messages Snap App 
69.    Achievements App 
70.    See a list of top games in your profile and your friend’s most popular games in the Friend's section of SmartGlass
71.    Improvements for TV and video 
72.    Media Player DLNA and MKV support 
73.    Live TV Trending based on your country and OneGuide settings 
74.    USB-attached Xbox One Digital TV Tuner available in Europe (UK, France, Germany, Italy, and Spain)
75.    Stream TV to SmartGlass with the Xbox One Digital TV Tuner
76.    Live TV MiniGuide for markets where OneGuide is available 
77.    OneGuide in 12 new countries 
78.    Apps with live TV channels include their TV listings within OneGuide and other Xbox TV features work with these apps
79.    Universal remote control in SmartGlass 
80.    Live TV initial setup experience 
81.    Live TV cable & satellite box auto-detection 
82.    Updated Devices & Accessories page 
83.    Firmware updates 
84.    Find my Controller to easily find (or identify) a controller by making it vibrate
85.    Hide Games & Apps on your console
86.    Password resets and added protection made easier

November Updates

87.    Custom backgrounds 
88.    Share your location and bio as part of your profile and select a set of showcase items that are displayed 
89.    Tweet about your favorite game clips 
90.    Live TV Trending 
91.    Twitter TV Trending 
92.    Xbox TV Trending 
93.    Tweets in MiniGuide 
94.    Recents and Favorites in MiniGuide 
95.    Store pages on Xbox One improved to quickly browse and find content
96.    Friends’ game activity on SmartGlass 
97.    Games with Gold & Deals with Gold on SmartGlass 
98.    SmartGlass Store improved to easily find and download apps for your Xbox One, and a Coming Soon filter for Games and Add Ons 
99.    Easily snap from a full screen experience and move Internet Explorer into snap mode 
100.    Internet Explorer featured sites 
101.    My Stats shared in Preview dashboard 
102.    Leaderboard added that shows how you stack up against your friends 

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http://majornelson.com/2014/11/21/sunset-overdrive-free-xbox-live-gold-members-saturday/?linkId=10668847

 

 
Sunset Overdrive Free for Xbox Live Gold Members this Saturday

 

Beginning Saturday, November 22nd at 12.01 Eastern Time, Xbox Live Gold members on Xbox One will get to play Sunset Overdrive for free for 24 hours. This is the full game; players will earn achievements and be able to save how far they progress during that 24 hour span. If you decide to purchase the game at a later point, you will be able to start again right where you left off.

Sunset Overdrive’s 8-player cooperative multiplayer experience, Chaos Squad, will also be available for everyone tomorrow. Please note: Chaos Squad must be unlocked by playing a certain amount into the campaign.

After the weekend, the Insomniac Games All-Star team will showcase several new weapons that will be available soon. Tune into the Xbox Twitch channel on Monday, Nov. 24 at 10 a.m. Pacific Time to see what’s on the way.

 

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Microsoft is holding an event on its campus January 21st to talk about the next chapter of Windows 10 and it is expected the company will talk about the consumer release of Windows 10. The event is said to be an all day affair as well and Neowin will be there.

For those who are curious, the event will be live streamed this time around and will include presentations from Satya Nadella, Terry Myerson and Joe Belfiore, and Phil Spencer. That crew represents the top of the org chart for nearly all things Microsoft which means that there will be much to talk about at the event.

The name of the release may not be called the consumer preview but may be called January Technical Preview and could be part of a new release cycle where the company pushes out a new release each month. No word on all of the topics that will be covered but seeing that it is an all-day event, but we hope to hear about Windows Phone and Windows RT. Seeing that Phil Spencer will be there as well, there should be some Xbox content too.

While we wait to see if any of the announcements surface before the announcement, it looks like January 21st will be a very busy day.

 

 

Bardzo możliwe, że zapowiedzą nowy dash robiony na Win 10.

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Two months ago Microsoft-owned developer Rare put out a hiring ad that hinted that their next game would run on Unreal Engine or a similar engine, and it looks like they're planning to get their money's worth out of the game engine. According to a new ad, Rare is looking for people to "push the limits of what is capable in Unreal" and "work with the dis(nene)line lead to deliver content in [unreal Engine 4]." We know very little about the game at this point, but it was recently shown to Xbox boss Phil Spencer, who called it "uniquely Rare." What do you hope to see?

 

http://www.gamnesia.com/news/rares-mystery-game-will-push-the-limits-of-unreal-engine-4#.VJ5n9P8KcA

 

oby to nie była gra na kinecta, chciałbym kolorową radosną grę w stylu dawnych gier Rare.

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Job listing: Decisive Games, Microsoft’s new RTS studio
 

Credit goes to Marcel for bringing this job listing to my attention!

Its been known for a while that Microsoft are looking at the Real Time Strategy for a comeback with the purchase of the Rise of Nations IP from the ashes of the 38 Studios fiasco and the Steam re-releases of Age of Empires 2, Age of Mythology and Rise of Nations made with Hidden Path Entertainment and Skybox Labs but Microsoft’s long awaited return to the RTS genre goes beyond that.

Earlier this year they were hiring for a Software Development Engineer for a “new AAA title within an established and well-loved strategy game franchise”, now this could be several things, really. The listing states for Windows and Xbox, Phil Spencer the Head of Xbox, is a well known fan of Halo Wars and I believe that sooner or later it will get a sequel on Xbox One, 343i are also hiring for someone to help in a new product line (of games) in the Halo universe, the other obvious candidates are the 3 franchises mentioned above that have been re-released recently.

 

 

 

http://steverulez.co.uk/?p=14304

 

 

 

 

Job listings: Team Dakota open incubation team for new project
 

Team Dakota’s single project so far has been Project Spark, an ambitious title especially for a new team on new hardware (and Windows ) that came out of beta in October on PC and Xbox One but is still a long way from being “complete” – if it ever will be. Project Spark is progressing at a good speed as they polish it up, add new features and new DLC packs including the Conker pack next year, the fact that it was given some time on-stage at the Microsoft E3 2014 conference shows the confidence that Xbox have in the team and the project and its good to see it improve.

 

 

 

http://steverulez.co.uk/?p=14335

 

 

 

Games, games, games  ^_^

Edytowane przez hav3n
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Będą też lepiej wyglądające avatary ;)

 

Xbox Avatars were introduced six years ago on Xbox 360, but with the introduction of the Xbox One Microsoft is looking into improve them, with better graphics and a wider ecosystem, as revealed by two career opportunity ads seeking software engineers (one and two).

_______________

Since their introduction six years ago, Xbox avatars have become the social identity for our gaming customers across Microsoft properties, making their way into Xbox 360, Xbox One, Xbox mobile apps, Windows, and into major and indie games. As we cross the threshold to a unified operating system and product experience across Microsoft, it is time to for Xbox avatars to also advance to the next level. Come with us, as we take Xbox avatars on their biggest adventure yet with higher fidelity and a bigger stage in new Xbox experiences. You will be part of the broader Xbox Experiences team, which owns the Xbox One Shell, and the Xbox experiences across console, desktop, slate, mobile, iOS, and Android. We are a team of innovative veterans that has played significant roles in launching Xbox, Xbox Live, Xbox 360, Xbox One, and Kinect. Come join us, and our wave of monthly releases, generating delight and praise from our customers.

At Xbox we’re looking for a senior graphics engineer that will work with us to grow the avatar platform across all of our platforms, leveraging the power of Xbox One, the far reach of Windows, and the intimacy of touch on mobile devices. You will own the rendering tech for the Avatar engine, working to ensure Avatars are not only gorgeous, but highly performant across a wide scale of devices.

Candidate Responsibilities:

  • Develop, design, modify and optimize graphic and related rendering systems for the Avatar ecosystem
  • Responsible for profiling as well as optimization of rendering, lighting, and shading components of the Avatar stack
  • Work with designers, animators, artists, and other content creators on the implementation of new features
  • Parti(pipi)te in code reviews
  • Maintain high quality coding and validation standards throughout the development cycle

_______________

Looks like Xbox Avatars are in for a visual overhaul not only on Xbox One, using the higher power of the platform compared to Xbox 360, but also on windows and mobile.

On top of graphics, we’re also looking at new features. While no details are given on what features Microsoft expects to implement, looks like Avatars will have a “bigger stage” in the future. They’re arguably already the best of their kind (but they don’t have much competition, as PlayStation Home is closing and Nintendo’s Mii are just… well… not very good looking) and it’ll be interesting to see how they’ll evolve.

 

http://www.dualshockers.com/2015/01/02/microsoft-to-use-the-power-of-the-xbox-one-to-evolve-xbox-avatars-with-better-graphics-and-more/

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Microsoft założył jakieś nowe studio do reanimacji jakiegoś RTS'a na Windows + Xbox:

 

 

 

Senior Software Engineer

Sizzle + VP: Be part of Microsoft Game Studios, and help us create the next-generation of awesome games for Windows and Xbox!


Team: The Decisive Games team is focused on world class strategy game development, and is building a studio that will bring the next installment in a beloved strategy game franchise to the next generation of gamers around the world. This is a highly-collaborative, agile team, with a play-centric approach to game development.


Role: As a generalist game development engineer, you will be expected to play a variety of roles on the team and contribute to solving engineering problems in many areas, but with an emphasis on client-side rendering and UI development.


Responsibilities:

Develop, design, modify, optimize, and debug game engine elated systems

Deploy, evaluate the performance of, and test software

Document software and features

Parti(pipi)te in scheduling, design, performance, and code review process


Requirements:

BS or MS in Computer Science, Engineering, Mathematics, or related field.

2+ years programming experience in C++, with expertise in networking, web services, algorithms, and optimization

Familiarity with DirectX 11 or Xbox 360 / Xbox One rendering APIs

Understanding of the hardware rendering pipeline

Background with parallel programming and threading

Demonstrated ability to write clean, efficient, readable, portable, and reliable code

Shipped at least one game title


Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, gender, sexual orientation, gender identity or expression, religion, national origin, marital status, age, disability, veteran status, genetic information, or any other protected status.

 

https://careers.microsoft.com/jobdetails.aspx?jid=164301

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25 maja 2018 roku zacznie obowiązywać w Polsce Rozporządzenie Parlamentu Europejskiego i Rady (UE) 2016/679 z dnia 27 kwietnia 2016 r. w sprawie ochrony osób fizycznych w związku z przetwarzaniem danych osobowych i w sprawie swobodnego przepływu takich danych oraz uchylenia dyrektywy 95/46/WE (określane jako "RODO", "ORODO", "GDPR" lub "Ogólne Rozporządzenie o Ochronie Danych"). W związku z tym prosimy o zapoznanie się ze zaktualizowaną Polityką prywatności Polityka prywatności.