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Figuś

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Treść opublikowana przez Figuś

  1. Figuś odpowiedział(a) na odpowiedź w temacie w Xbox Series X|S
  2. Figuś odpowiedział(a) na Figuś temat w PS5
    https://insider-gaming.com/spider-man-2-accessibility-options-revealed/ The website outlines: Building on the accessibility improvements in previous titles, these features allow the game to be enjoyed by more players of different abilities: Audio: screen reader support will read aloud all on-screen text in menus. Captions: on-screen captions and audio descriptions are available for cinematic scenes. Gameplay: you can choose to slow down the action to 70%, 50%, or 30% of the full speed; switching back to regular speed at any time. As mentioned, the new features will build off the accessibility improvements in previous titles, which for Marvel’s Spider-Man Remastered include: Gameplay QTE Auto Complete – Auto advance all QTE sequences without button presses. Change Button Taps to Hold- button prompts that require button taps now require buttons holds. Web-Shooter Burst – Enable firing up to three webs at once. Allows the player to fully web up most enemies in one button press. Aim Mode – Sets aim action to a toggle or a button hold. Swing/Parkour Mode – Sets swinging and parkour to a toggle or a button hold. Air Trick Mode Hold – Air Trick inputs must be held to maintain Air Trick mode. Toggle Auto Clear – Air Trick input is pressed to enter Air Trick mode. It auto clears after performing an action that breaks out of Air Trick mode or by pressing the Air Trick input again. Toggle Maintain – Air Trick input is pressed to enter Air Trick mode and persists through other actions while swinging. Pressing the Air Trick input again turns off Air Trick mode. Chase Assist – Chase targets’ top movement speed is lowered so there is a longer window before the target escapes. Automatically attaches to the chase target when within range. Press [R3] to automatically turn the camera towards the chase target. Enhanced Auto Aim – Snap onto targets with greater ease while in aim mode. Increased Dodge Window – Increases the dodge window time. Skip Puzzles – When Enabled circuit, spectrography, and surveillance tower puzzles will have the option to skip. Controller Accessibility Vibration – Enable additional vibration to assist with auditory and visual gameplay elements including: Focus availability Danger radius of explosives Collectible assistance Vibration Intensity – Adjust the intensity of controller vibrations. Gadget Select Button – Swap the gadget select wheel between [R1] or [L1]. Photo Mode Shortcut – enable left D-pad shortcut to open Photo Mode. Adaptive Triggers – When Enabled allows the [R2] and [L2] buttons to dynamically change resistance during traversal actions. Camera Invert up/down Invert left/right Camera Sensitivity – Adjusts the camera control sensitivity. Camera Shake – toggle camera shake on or off. Swing Camera Motion – Adjust the FOV when swinging. Camera Follow – Automatically rotate the camera behind Spider-Man while swinging. Combat Camera – Automatically rotates the camera to assist with keeping enemies in view. Look at Waypoint – Automatically turns the camera towards the objective waypoint. HUD Mission Waypoint Display – Toggle Waypoints between always on to show only when pressing R3. Control Hints – Control hints are displayed on the bottom left corner of the HUD. Mini-Map – Display the mini-map on the bottom right corner of the HUD. Air Trick Notifications – XP rewards when doing Air Tricks are displayed on the right side of the HUD. UI Parallaxing – When turned off HUD and Pause Menu elements stay in place on the screen. Icon and Prompt Size – Set the size for in-word waypoints, icons, and prompts. HUD Background – Enable a contrasting background for the HUD. Subtitles Subtitles – Display Subtitles for spoken dialogue. Subtitle Size – Adjust the size of the subtitles. Subtitle Background – Enable a background for subtitles for improved readability. Subtitle Color – Set the text color for subtitles. Subtitles Speaker Color – Set the speaker name color for subtitles. Audio Master Volume – Adjust the overall volume of the game. Music Volume – Adjust the volume of the game’s music. Speech Volume – Adjust the volume of the game’s dialogue. UI Volume – Adjust the volume of the menu sound effects. SFX Volume – Adjust the volume of the sound effect while in-game. Audio Balance – Balances the audio between the right and left channels. Listening Mode Options: Home Theater – Recommended listening mode for home theater and stereo speaker environments. Maximum – Similar to Home Theater listening mode with a wider dynamic range. Television – Reduced bass frequency for small television speakers. Headphones – Wide dynamic range suitable for headphones. Midnight – Narrow dynamic range for low volume playback. Mono Audio – Combine audio tracks into a single output that plays through each speaker. On PS5 3D audio must be turned off in the PlayStation 5 settings before this option can be enabled. English VO – use English Dialogue audio instead of system language if your system language is set to a SKU supported language. JJJ Podcast – Automatically play JJJ Podcasts. Visual Graphics Mode Options Fidelity – 30FPS with graphical features like raytracing enhanced lighting and additional VFX. Temporal techniques provide an extra-high-quality picture from a 4K-resolution base. Performance – 60 FPS without the extra graphical features in Fidelity Mode. Temporal techniques provide a 4K picture from a lower-resolution base. HDR – Enable high Dynamic Range. Only available on compatible TVs. Brightness – Adjust the brightness. Contrast – Adjust the contrast intensity. Motion Blur – Adjust the blurring effect created by motion. Film Grain – Adjust the intensity of the film grain visual effect. Chromatic Aberration – Enables a filmic effect where colors appear slightly shifted and out of focus at the image’s corners. High Visibility Spider-Sense – Enable a high contrast Spider-Sense effect. Contrast Options – Enables various shaders and high contrast options to help with visibility. Use presets or customize each setting individually. Including solid single colors on the hero, allies, enemies, etc. Contrast Toggle – Toggle on or off the Contrast Option by pressing D-pad Right.
  3. Figuś odpowiedział(a) na Figaro temat w Seriale
    dzięki kurwa Masorz, jeszcze nie oglądałem ostatniego odcinka jprd
  4. te linie z var jak ta przy drugiej bramce Jordiego to tak nie bardzo mi pasuje, taki kurwa na siłe ten spalony
  5. @Tokartrzeźwy?
  6. Figuś odpowiedział(a) na Figuś temat w Seriale
  7. https://insider-gaming.com/forza-motorsport-launch-without-three-features/
  8. Figuś odpowiedział(a) na 20inchDT temat w Ogólne
  9. Figuś odpowiedział(a) na Figaro temat w Seriale
    akurat ja nie lubię musicali w żadnej postaci, tak więc może nie tyle słaby odcinek co męczący w chujjjjjjjj
  10. bo podobno poszedł cancel na rimejk RDR i remaster GTA IV po odbiorze "remasterów" trylogii choć obstawiam że taki porcik jak ten RDRa, GTA IV też dostanie
  11. Figuś odpowiedział(a) na Figuś temat w Seriale
  12. Figuś odpowiedział(a) na Figuś temat w Seriale
  13. Figuś odpowiedział(a) na Zwyrodnialec temat w PS4
    żeby nie było bo jebani zrobili clickbaita, nie na waszych ps5 gra nie pójdzie w 60fpsach, chyba że macie złamaną konsolę ze starszym firmware
  14. Figuś odpowiedział(a) na Masny temat w Rockstar☆ Games
  15. to jest to samo co na xboxie tylko musieli port zrobić na ps4, będzie 1080p/30 i 4k/30 dla PRO nic wiecej, na xboxie dalej będziesz miał multi, a na sonce i switchu dodatkowe lokalizacje kinowe
  16. Figuś odpowiedział(a) na Bigby temat w Ogólne
    konkretnej nie, jedynie że 2023
  17. Figuś odpowiedział(a) na Bigby temat w Ogólne
    gra wylatuje na 2024
  18. 50$ za leniwy port 13 letniej gry XD Serio EA przy nich to wspaniały wydawca
  19. nie, bo są dwa stare tematy osobny dla PS3 i X360 i jest burdel
  20. jeden zbiorczy temat żeby nie było burdelu sprzed dwóch generacji będzie trawa na sonce w końcu