Największa wada gry dla mnie? Niestety totalnie obniżony poziom trudności, nawet na Brutalu. A co na to wpływa? Przesadne, ale to przesadne dzielenie się konstrukcjami z graczami; nie trzeba tak naprawdę planować drogi, bo dostajemy wszystko pod nos. To jest cena za próbę dotarcia do większej liczby graczy, co pewnie wymusiło Sony. Jak Was to wkurwia, to zmieńcie sobie ustawienia share'owania na Only Some: Shared Content: Everything You get access to everything other players have to offer. Shared Content: Only Some **What you** ***don’t*** get: * Random structures from other players will not appear in your game. * Signs left by other players are disabled. * Lost vehicles from other players won’t appear in the field or in garages. * Aid request orders from yourself and other players are disabled. **What you** ***still*** get: * You can still find lost cargo from other players in the field. * Road-building progress is still shared across players. * You can access the shared locker at bases, along with its contents. * Paths frequently used by other players will still alter the landscape. * Your own structures can appear in the games of players who have “Shared Content: Everything” enabled. That’s everything I’ve found so far—hope it helps! Note: Switching from "Everything" to "Only Some" won’t remove any previously spawned structures, garage vehicles, or aid request orders. Nie tracicie "połączenia", a gra staje się bardziej wymagająca i mniej zaśmiecona.