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Resident Evil The Mercenaries 3D


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resident-evil-revolations_173em.jpg

 

Oficjalne info od Capcom na temat gry:

"Set in the Resident Evil universe, Resident Evil: The Mercenaries 3D will deliver relentless action with players competing against the clock to defeat as many enemies as possible in a fixed time. Featuring Mercenaries missions from Resident Evil 4 and Resident Evil 5, now fully realised in stunning 3D, Resident Evil: The Mercenaries 3D will add brand new modes and well known characters from the series to enrich and extend the Mercenaries experience. Furthermore, the title will take advantage of the Nintendo 3DS. WiFi Connectivity, allowing players from around the world to join forces in co-op gameplay, regardless of location."

 

Pierwszy trailer:

[,video]

[,/video]

 

Garść obrazków:

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resident-evil-revolations_173em.jpg

 

Oficjalne info od Capcom na temat gry:

"Set in the Resident Evil universe, Resident Evil: The Mercenaries 3D will deliver relentless action with players competing against the clock to defeat as many enemies as possible in a fixed time. Featuring Mercenaries missions from Resident Evil 4 and Resident Evil 5, now fully realised in stunning 3D, Resident Evil: The Mercenaries 3D will add brand new modes and well known characters from the series to enrich and extend the Mercenaries experience. Furthermore, the title will take advantage of the Nintendo 3DS. WiFi Connectivity, allowing players from around the world to join forces in co-op gameplay, regardless of location."

 

Pierwszy trailer:

 

Garść obrazków:

rem0.jpg

rem1.jpg

rem2.jpg

rem3.jpg

 

 

 

Oprawa niezła, ale RE4 z GCN nadal wygląda lepiej, głównie po modelach postaci, co od razu widać, no i nie jest tak kanciasty.

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Oj ja myśle że 3DS bedzie lepiej wygladal niż czwórka. Elastyczne tesktury twarzy, aktywne cienie, i raczej wiecej detali na mapach.

 

Z drugiej strony, tekstury niskeij rozdzialki, kanciaste cienie, wstretne alpha texturowe zęby...ale tego nie bedzie tak widac na małym ekranie.

 

Tryb strzelania idealnie nadaje sie na konsolke jedno-gałkową, nie trzeba bedzie trzymac meczacego rysika.

Edited by Pikol
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  • 4 weeks later...

Nie gorączkuje się. :lol: Tylko nie chcę, żeby kogoś to w błąd wprowadziło. :P To może opłacałoby się zmienić tytuł na Resident Evil: Mercenaries 3D & Revelations? ;) Chociaż lepiej by było założyć nowy temat, gdyż jak wyjdzie gra to będzie zamieszanie, bo o dwóch grach w jednym temacie się ciężko pisze. :whistling:

Edited by PanPawcio
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  • 1 month later...
  • 5 weeks later...

Z tego co zapowiadali, to mapy miały być tylko z RE4 i RE5, a fajnie by było, gdyby dodali też właśnie Raccon City z RE3 + postacie (Carlos, Nikolai, Mikhail).

 

A tu jest info.

 

The Mercenaries

 

- every single playable character from Resident Evil 4 and 5% Mercenaries modes are playable

- this includes Leon, Ada, Krauser, HUNK, Wesker, Chris, Jill, and Sheva

- eight Mercenaries stages from RE5 and the Four Mercenaries stages from RE4

- more hidden characters who have not previously been in Mercenaries

- new game modes

- new alternate costumes for the characters

- RE4 stages may have been made more like the RE5 Mercenaries stages: different time crystals and more enemies as well as some graphical face-lifts.

 

Revelations

 

- Resident Evil 4/5 camera style

- locations like a dark haunted house-like cruise ship

- camera style changes to a first person view when you aim

- players can move and shoot while aiming in this mode

- very story-heavy

- witness a friendship-turning sour between Chris and Jill

- weather plays a part in the game

- the cruise ship they are on is doomed and as the game progresses, parts of the ship get flooded and torn

- this damage may happen to the ship in real-time instead of scripted events

- the more time to take, the worse the ship could get

 

No to już chyba płaczki mogą przestać narzekać.

Edited by Zwyrodnialec
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- players can move and shoot while aiming in this mode

 

Zajefajnie! :) Gra zapowiada się jednak nieźle i będzie to zapewne jeden z moich pierwszych tytułów zakupionych na 3DS. A teraz poproszę panów z Capcom, by jeszcze w tej generacji stworzyli Residenta na duże konsole, zawierającego to niesamowite usprawnienie sterowania, które zostawia konkurencję daleko w tyle. A zaraz... jednak nie... Ale lepiej późno niż wcale :)

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