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E3 2016 - open world cinematic experience z drzewkiem rozwoju postaci i zdobywaniem baz

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takiego downgoradu to nawet najwieksze raki branzy nie robily

 

niny ladnie was rucha tymi amibo anal plugami

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  • Gość Soul
    Gość Soul

    DżabaZZe przestań bronić tego pudła które jest pierwszą konsolą w historii która nie ma gier na wyłączność, czaisz nie ma już czegoś takiego, we wszystkie gry będziesz mógł zagrać na PC. I nie ma to n

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Kermit, masz całkowitą rację, że Nintendo rucha na prawo i lewo, ale ludzie są już spragnieni nowej zeldy,a ta syzkuje się na najlepszą ever, więc nawet taki dałngrejd nie przeszkodzi w obcowaniu i cieszeniu się grą :fsg: 

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Sytuacja z życia wzięta, miałem przed chwilą telefon:

 

- Hallo fanek, czy ktoś zatrzyma tą karuzele śmiechu?

- Mam nadzieje, że nie

 

 

:xboss: :xboss: :xboss::shieeet:

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FbL4z42.jpg

 

Niech się Ubi uczy jak robić (pipi)itne downgorady.

XDDDDDDDDDDDDDDDDDDDDDDD

 

ale by sie figaro popluł no ale nie zobaczy :pawel:

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alez oczywiscie ze niny zostanie znowu bez AAA z zachodu, oni sie zastanawiaja czy sa gotowi na konsole o zblizonej mocy do bonera, a konkurencja juz wyciaga neo i scorpiona

 

NX bedzie stracony dla third devow po roku-dwoch od premiery

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Project Scorpio, the Holiday 2017 new Xbox which promises 6 teraflops of GPU power and announced during Microsoft’s E3 2016 press conference, is seen Phil Spencer as a new generation to the Xbox

One and PS4, but with one key difference to the usual generation change.

 

“When you see things like 4K coming, I want to make sure that we create a part of the Xbox One family that supports 4K but doesn’t have you feel like you’re leaving all the content investment that you made in the platform itself. So that’s what we think about the generations differently. 4K I think you can say will be a generation, but unlike in previous consoles, we don’t want you to have to feel like you left behind the experience you had.”

Spencer continued:

“Frankly, if you’re an Xbox One customer, and you want to continue to build your library and buy and play games, if and when you decide 4K and Scorpio is for you, we’ll be there. And if you never do, you’re a great customer for us. I don’t need to abandon you in any way. In fact, I want to keep you as happy with your Xbox One as you’ve ever been. So that’s what we think about Xbox One and Xbox One S and Scorpio as all part of one family.”

 

http://www.dualshockers.com/2016/06/15/xbox-scorpio-is-a-new-generation-but-will-remain-part-of-the-family-says-xbox-boss-phil-spencer/

 

I trochę więcej o samym Xone Scorpio w kontekście podejścia developerów do zwykłego Xone i dopasionego: 

 

Game developers are quite rightfully concerned about the Xbox Scorpio. After all, supporting yet another console isn’t exactly cheap. How can they build a game that takes advantage of the Xbox Scorpio’s power andalso make the experience the same for Xbox One users?

 

Phil Spencer responded:

“When we were talking to people about the design point for Scorpio, we talked to the people in the PC community because the PC community has been doing this for a while. And frankly, we know this. There’s no developer out there today, except for in maybe a first party, that’s only focused on one platform. Some are still going PS3, 360, PS4, Xbox One, and PC. When you say PC there’s probably a minimum [spec], a recommended [spec], and then an uber-config that they’re focused on. So what we’ve been talking about for the last couple of years is how do we unify that PC and console development ecosystem on Xbox so that if I’m a DirectX 12 developer they run on both consoles and Windows. If I’m using Xbox Live, that’s available on console and Windows. So my social connection, my graphics layer all works. The engine and middleware providers are almost all on console and Windows. We’re continuing to grow the capability of the Universal Windows Platform to literally allow you to build one game that would run on console and on PC. So that’s an enabler. You still have a scenario of whether the different configs [and resolutions is something you’ll support] and I think that will all be part of install base size.”

Spencer continued:

“Xbox One is at an install base now where as a developer you’re going to look at that design point of the Xbox One and Xbox One S capability and there’s enough – I mean, there’s tens of millions of customers there. So you’re going to say, “Absolutely, I’m going to focus on that config.” And then we want to create that same capability with Scorpio and we kind of bridged to some of the 4K capability in PC to say, ok, here’s a common design spec here. And then other people will go and do unlocked frame rate 6K games on PC and we want to freely support those as well. So I don’t think Xbox One actually becomes a challenge in support because you’ve got so much capability in that PS4/XBox One compute spec that people will see that install base of players there that will always be worth [targeting] for an awful long time. On the PC side, developers have been doing this for quite a while, right? You kind of look at, whether it’s GPUs that created real massive consumers that you still see in the PC space or in console generations, like I said, there are still people building Xbox 360 games and PS3 games. It’s really all about an install base of players that are buying and playing games.”

The Xbox Scorpio was announced during Microsoft’s E3 conference, and offers 6 teraFLOPS of computing power with a 8-core CPU and over 320 Gb/s of memory bandwidth. It will also deliver “true 4K gaming and high fidelity VR.”

 

http://www.dualshockers.com/2016/06/15/phil-spencer-responds-to-developers-worries-about-supporting-both-xbox-one-and-xbox-scorpio/

Edytowane przez Maciomaniak

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zeratul pokaz nam co mamy o tym myśleć, jak mamy życ? fat, slim czy scorpio?

 

https://www.youtube.com/watch?v=fY97iHNNQKQ

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poprawil dykcje skubany

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Ten link to już jawne szukanie dziury w całym, ppe dostarczy a wy to łykacie.

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Czy tak podawanie daty premiery nowej generacji to nie headshot w kolano? Gdybym byl botem i mial xbona, to bym olał cieplym moczem slimke i czekal na to cale skorpio.

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giphy.gif

No degrengolad potężny względem pierwszego materiału, ale nadal spoko wygląda. Grunt żeby dobrze się grało.  :usmiech:

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Te wypociny Spencera xD. PC PC PC lower end, target spec, high end, PC PC PC, niech oni moze najpierw zrobia sprzet supportujacy 1080p i grafike na poziomie, a nie chca to samo guwno dawac tylko w 4K.

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XM. kiedy zagrasz w Wieska? :beksa::lapka:

Szkoda mojego czasu na gierki na 7/10.

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No a czekasz na nowego dmc. :pawel: 

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XM. kiedy zagrasz w Wieska? :beksa::lapka:

Szkoda mojego czasu na gierki na 7/10.

 

Czyli jednak olewasz nowa Dark Zelde: Wild Hunt? :Coolface:

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Game developers will be able to use Project Scorpio's 6 teraflops of GPU power in any way they wish, and won't be forced to hit a native 4K resolution, head of Xbox Phil Spencer suggested in a video posted earlier this week.

 

Speaking in the video (below), Spencer explained that Scorpio is a "6 teraflop gaming machine, which will be a great gaming machine for true 4K gaming, giving you a native 4K frame buffer so you can see games in all their beauty.

 

"Or," he continued, "if developers want to use those 6 teraflops in other ways they're free to do that."

 

Spencer's comments suggest that developers may be able to use Scorpio's additional power to deliver more visually impressive games at a lower resolution, rather than be forced to render at native 4K.

 

However, they seem to conflict with comments made by Spencer earlier today, where he said that players still using a 1080p TV are "not going to see" any benefit from upgrading to Scorpio. If developerscan use the additional power to deliver more impressive graphics - albeit at the cost of a native 4K resolution - clearly that won't be the case.

 

http://www.videogamer.com/news/developers_can_use_scorpios_6_teraflops_however_they_wish_says_spencer.html

 

 

 

XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD

 

Edytowane przez hav7n

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No a czekasz na nowego dmc. :pawel:

A mnie zgasił :obama:

 

 

XM. kiedy zagrasz w Wieska? :beksa::lapka:

Szkoda mojego czasu na gierki na 7/10.

 

Czyli jednak olewasz nowa Dark Zelde: Wild Hunt? :Coolface:

 

:obama2:

Opublikowano

 

Game developers will be able to use Project Scorpio's 6 teraflops of GPU power in any way they wish, and won't be forced to hit a native 4K resolution, head of Xbox Phil Spencer suggested in a video posted earlier this week.

 

Speaking in the video (below), Spencer explained that Scorpio is a "6 teraflop gaming machine, which will be a great gaming machine for true 4K gaming, giving you a native 4K frame buffer so you can see games in all their beauty.

 

"Or," he continued, "if developers want to use those 6 teraflops in other ways they're free to do that."

 

Spencer's comments suggest that developers may be able to use Scorpio's additional power to deliver more visually impressive games at a lower resolution, rather than be forced to render at native 4K.

 

However, they seem to conflict with comments made by Spencer earlier today, where he said that players still using a 1080p TV are "not going to see" any benefit from upgrading to Scorpio. If developerscan use the additional power to deliver more impressive graphics - albeit at the cost of a native 4K resolution - clearly that won't be the case.

 

http://www.videogamer.com/news/developers_can_use_scorpios_6_teraflops_however_they_wish_says_spencer.html

 

 

 

XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD

 

Nie wiem dlaczego oni to robią, ale karuzela właśnie przyśpieszyła. 

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Dzien jeszcze dlugi, czekam na wiecej informacji.

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@hav7n

Czyli teraz już mogą robić gry 1080@60 i tv 4k nie jest nikomu potrzebny mimo słów Spencera a potem mówi, że jednak i tak nie zobaczą różnicy.  :pawel: Powinni się zebrać i ustalić jedną wspólną wersję. 

Edytowane przez suteq

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Na DMC5 nie ma co czekac, jak capcomu nawet nie stac na porzadna odslone RE7 xD

 

 

ehhh :frog: cala nadzieja w Platinum i Nier, ewentualnie Bayo 3 <sfera marzen>

 

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