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MBeniek

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Treść opublikowana przez MBeniek

  1. Info z najnowszego numeru OPM (UK): Oraz z OXM (UK):
  2. MBeniek odpowiedział(a) na Figaro temat w PS4
    Info z GI: Story - One scientist created main character Knack - Goblins and humans have lived alongside each other peacefully - However, the Goblins have been living in rugged rural areas - Goblins obtain advanced military vehicles including planes and tanks - Team is asked to find out how they obtained the tech and eliminate the thread - Team consists of some humans as well as Knack Gameplay - At the beginning of the game, Knack is simply a small robot - Knack can grow larger by joining together with small crystal-like objects - Up to 5,000 shards can be “added” to Knack - Can grow 30 feet tall - Invisible force holds the objects together - This additionally lets Knack become small and dodge different security systems such as moving lasers - Collect “sunstones” to unlock moves - Can unlock a shockwave melee atack that is used heavily in combat - Mix of platforming and fighting against dozens of enemy types http://www.neogaf.com/forum/showthread.php?t=554832
  3. MBeniek odpowiedział(a) na Emtebe temat w Kącik Wyścigowy
    Info z najnowszego GI: Play offline in single-player - Also has a big online focus - User-created race challenges encouraged - Everything you do is tracked by a single profile in single-plaer - With teams, accomplishments are funneled together into the larger success of the group - Three-on-three team challenges included - Create events based on different parameters: car type, track, time of day, weather, etc. - Can make lengthy multi-stage events that take place over a number of days - Participants can span in the thousands with hundreds of different teams - Win smaller accolades to add team’s XP - These include clocking the fastest lap, drifting 1,000 meters, going 0 to 60 the fastest - Use apps outside of DriveClub to make challenges as well - Spread accomplishments and media through social media chanels - Evolution will be making its own season of league racing through weekly online race events - Visuals and gameplay are equally important - DualShock 4′s touchpad is used for menu navigation, for the most part - Touchpad also being considered for cameras - Not a simulation-based racer - Damage cars take won’t determine how they handle - Koenigsegg, Maserati, Pagani, Hennessey are represented - Start off with slightly less glamorous cars - Race and increase fame/funds to gain access to better cars - More people will watch you race as well - More cars will be added through DLC; will be “one of the biggest titles for Sony from a DLC perspective” http://www.neogaf.com/forum/showthread.php?t=554836
  4. MBeniek odpowiedział(a) na aux temat w PS4
    Informacje z inFamous: Second Son was one of a number of PlayStation 4 titles unveiled during the console’s announcement event in February. Although Sony has already shown a debut trailer, details have been mostly kept under wraps – until now. The latest issue of Game Informer contains a blowout of inFamous: Second Son through a 10-page cover story. We’ve rounded up some information from the magazine below, but you can find even more content – including screenshots – in the publication’s June 2013 release. - Conduits now referred to as bioterrorists - New area of government keeps track of the conduits: Department of Unified Protection - Condits have been identified, holding them without trial in containment facilities - Department of Unified Protection shows its power during an operation that doesn’t go as planned in Seattle - Transport vehicle crashes and the conduits escape - DUP sets up roadblocks and won’t let anyone enter/leave - Condits have been identified, holding them without trial in containment facilities - Department of Unified Protection shows its power during an operation that doesn’t go as planned in Seattle - Transport vehicle crashes and the conduits escape - DUP sets up roadblocks and won’t let anyone enter/leave - Lots of security systems are sent out and Seattle is turned into something reminisint of an airport - There are elevated walkways with search-lights and security cameras as well as checkpoints and scanners - Game has parallels to post-9/11 America setting - Security vs. freedom theme - DUP is like the TSA DUP guards - DUP guards feature behavior similar to that of SWAT teams/trained military police - Others have a seemingly supernatural ability to shield themselves and move around quickly - Sucker Punch won’t elaborate on this further Protagonist - Stars 24-year-old Native American Delsin Rowe - Delsin is the artistic type with a chip on his soldier - Fan of anti-authoritarian street art - Likes tagging buildings with his own art - Very much an average guy until the conduit-transport vehicle crashes - Delsin tries to help those in the wreck, and learns that he’s been a conduit all along with dragging an injured conduit from the area - Soon realizes that he can control smoke - Natural power lets him absorb other conduits’ power - Can use more than smoke power - Delsin is excited about his power unlike Cole Gameplay - Delsin can take down different forward-operating bases run by the DUP around Seattle - Can get through these areas with force, but eliminating security systems is more effective - Smoke projectile at Delsin’s disposal - Also can perform a smoke-dash maneuver somewhat like Nightcrawler - Air ducts found all across Seattle - Can use the ducts to get around or climb like Cole - Another technique lets Delsin throw smoking fireballs - When Delsin descends, he can perform a “move” like Cole’s thunder drop - Forests act as the edge of the game world - Another move: smoke cloud; immobilize enemies - Can restock on smoke from chimneys, destroyed cars, and even tear gas canister - Can also use Delsin’s chain as an alternative weapon - Absorb smoke by pressing both thumbs down on the touchpad - Touchpad can also be used to free conduits in cells - Team wants to simply the controls; inFamous 2 actions required multiple button presses - One moment of the demo lets players make a decision about killing a DUP officer or not - Can switch between entire sets of power that complement each other General - Sucker Punch recreated the city’s feel instead of specific road layout - Some info on touchpad usage - Infamous currently uses it to build up 'smoke power' in the player and for example, for flicking up to open up a compartment on a machine before tapping the trigger button to fire and destroy it. http://gamingeverything.com/47159/new-infamous-second-son-details/
  5. MBeniek odpowiedział(a) na saptis temat w Wii
    Nie wiecie przypadkiem gdzie najtaniej można wyrwać DKCR? Jakiś sklep zagraniczny? Bo z tego co widziałem w polskich sklepach internetowych to chyba muve ma najtaniej - 180zł, taniej niż używki na allegro.
  6. MBeniek odpowiedział(a) na MBeniek temat w PS3
    Robert Więckiewicz użyczy głosu postaci Nathana Dawkinsa (w oryginale Willem Dafoe).
  7. MBeniek odpowiedział(a) na MBeniek temat w PS3
    Taki tam sobie skrypcik od Beyond
  8. MBeniek odpowiedział(a) na odpowiedź w temacie w PC
    już nieważne...
  9. MBeniek odpowiedział(a) na Mikes temat w PC
    Można już składać pre-ordery na Starbound (duchowego spadkobiercę Terrarii) - jest kilka opcji, coś w stylu kickstarter'owej zbiórki. W 8h twórcy zdobyli już ponad 150tys $ . O dziwo strona teraz padła - czyżby aż tak duże zainteresowanie grą? Frequently Asked Questions http://www.playstarbound.com/store/ Ktoś chętny na 4-paka pixel tier? Wychodzi 11,25$ na głowę. Potrzebuję jeszcze dwie osoby. Jakby co to PW.
  10. MBeniek odpowiedział(a) na Daffy temat w PS Vita
    Z tego co widzę po trailerach, gameplayach to to taki Outland w meksykańskim sosie. Ale to dobrze - Outland to jedna z fajnieszych jak dla mnie gier z psn, więc tutaj powinno być równie dobrze - będzie co nadrabiać na Vicie.
  11. MBeniek odpowiedział(a) na odpowiedź w temacie w Souls-like
  12. Co się dziwisz? Chłopak się stresuje, bo w ostatnich czasach coraz ciężej jest być fanem M$ i sobie odreagowuje na forumku
  13. Czyli to dobrze dla M$, że jak na razie jest tyle negatywnych opinii na temat ich nextgenowej konsoli (jasne na podstawie plotek, ale no jednak są)?
  14. MBeniek odpowiedział(a) na Kre3k temat w PS3
    Temat można zamknąć - gra anulowana, studio zamknięte, ludzie zwolnieni . źródło 1
  15. Mam nadzieję, że ten nowy Batman faktycznie powstaje na nextgeny (plus UE4)
  16. MBeniek odpowiedział(a) na Dr.Czekolada temat w Ogólne
    Pełny trailer 2 kwietnia
  17. MBeniek odpowiedział(a) na Daddy temat w Xbox 360
  18. MBeniek odpowiedział(a) na _mike temat w PS3
    Po prawej stronie jest napisane ile jeszcze punktów musisz wydać aby odblokował ci się drugi poziom.
  19. MBeniek odpowiedział(a) na MBeniek temat w PS3
    Widzę, że jakiś nadgorliwy moderator zedytował mojego posta, ponieważ zawierał "spoiler" xD Bez przesady. To, że Cesarzowa ginie (plus to że Corvo zostaje wrobiony w jej morderstwo) było wiadomo od samego początku - nawet na okładce gry to jest napisane. Nie popadajmy w paranoję bo za chwilę sam tytuł gry będzie uznawany za spoiler.
  20. MBeniek odpowiedział(a) na MBeniek temat w PS3
    Jutro info o singlowym/fabularnym DLC, a póki co pierwszy screen:
  21. MBeniek odpowiedział(a) na Dr.Czekolada temat w Ogólne
    Skoro piszą, że premiera odbędzie się "sometime in 2014" to raczej nie ma szans na launch title dla PS4.
  22. MBeniek odpowiedział(a) na Dr.Czekolada temat w Ogólne
    Dlatego mam nadzieję, że tak jak w np. Dishonored ,wszystkie te wspomagacze/podpowiadacze będzie można powyłączać, najlepiej jak nawet cały HUD będzie można ukryć. Plus do tego jakiś tryb hardcore i można grać
  23. MBeniek odpowiedział(a) na Dr.Czekolada temat w Ogólne
    Info z GameInformera:
  24. MBeniek odpowiedział(a) na Dr.Czekolada temat w Ogólne
    No i plus dla SE/Eidos, że robią grę pod next-geny, a nie próbują wykrzesać coś na siłę z tych technologicznych trupów - PS360. Liczę na porządną grę stealth - bez żadnych tam uproszczeń dla casuali - piękny powrót do korzeni

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