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  • A rybki wszystkie złowione? [emoji6]   W końcu ukończyłem Valhallę, wyplatynowanie gry zajęło mi ostatecznie 106h.   W tym momencie kompletnie nie chciałbym podejmować się recenzji tego tytułu, bo

  • No trochę jest zabawne porównywanie gierek Rockstara czyli topów jeśli chodzi o otwarte światy i pisanie, że Ubi nie dorównuje temu. No shit sherlock, co dalej Polska reprezentacja w piłkę nożną jest

Ta gra dobrze by wypadła w sezonie ogórkowym, tak gdzieś lipiec - sierpień, w idealny czas by się dopasowali.

W lipcu Ghost of Tsushima, sezon ogórkowy jak byk.

A zapomniałem, to jednak ma pierwszeństwo do kupna. No to najwyżej w sierpniu.

Z reddita: 

Cytat

 

Ashraf Ismail (Creative Director), Darby McDevitt (Narrative Director), Alain Mercieca (Lead Writer), and Raphael Lacoste (Art Director) appear to be leading Ubisoft Montreal through the development of Assassin’s Creed Valhalla. (Though not completely confirmed).

Commentary: this is quite literally the dream team.

 

 

Kozacki ten trailer, czuć tu inspiracje z serialu Wiking.

Wiedziałem, że to ma być tylko cinematic, ale i tak jestem zawiedziony :smutas:

Jest git, dawać gameplay i info o regionach w grze.

 

 

 

EW3BbBFX0AAdYeS?format=jpg&name=large

Edited by Bigby

No i powraca ukryte ostrze. W Odyssey mieliśmy włócznię Leonidasa, tak tu mamy tradycyjnie, co w starych asasynach było łącznie z Origins.

Edited by Faka

Fajnie jak by troche z brutalnoscia polecieli w tej czesci. Jakies rozczlonkowywanie by sie przydalo :fsg:

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Edited by XM.

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Protagonista nazywa się Eivor. Można wybrać również kobitkę.

 

edit:

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Edited by Bigby

Na pierwszym screenie jest właśnie Panna.

To znowu wybierze się pannę i będziemy siekać dwoma toporami, oj będzie grane.

Więcej screenów.

 

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ygL9cCQ.jpg

Coś czuję budowe/rozbudowę wioski, pasuje mi to bo chciałem już coś takiego w Odyssey :fsg:

Screeny  :banderas: jaram się.

Cytat

So, instead of embarking on a never-ending journey to defog all the map, Valhalla's narrative is being built around your settlement, and through it. "It's your own Viking village you'll see prosper and grow, and which your clan mates will live in," Laferrière tells me via video call. "It's at the centre of our quests and the centre of the decisions you make. We want players to see the consequences of their actions." Big story arcs will begin and end here, the impact of your decisions rippling through your growing community. You'll see the effects of alliances - such as weddings to forge relationships between clans - and the consequences of "harsh choices you have to face". It's also where you'll see some of the game's romances play out (if you choose to indulge in those).

"It really changed the shape of the game we were making," Laferrière says. "Instead of exploring one territory, then moving on to another and having no real opportunity or reason to return, the settlement changes the structure. So you'll go on an adventure and then be encouraged to come back to your settlement. It changes the way we're playing the game we're making - at least, that's the bet we're making." It's not an entirely new concept for the franchise, but it's been a long time since Assassin's Creed tried to give players a proper home (boats and trains aside, AC3's rather basic Homestead is the last good example). It's also a tried and tested idea for the genre. As Laferrière speaks, he describes the settlement as a place of importance in Valhalla reminiscent of Skyhold and the Normandy, which players returned to time and again.

 

- Construct and upgrade buildings that allow for deep customization, including a barracks, blacksmith, tattoo parlor, and more.

- Launch massive assaults against Saxon troops and fortresses throughout England

- Dual-wield powerful weapons such as axes, swords and even shields to relive the ruthless fighting style of the Viking warriors.

- Sail from the harsh and mysterious shores of Norway to the beautiful but forbidding kingdoms of England and beyond.

- Advanced RPG mechanics allow you to shape the growth of your character and influence the world around you

 

:fsg:

 

 

Figurka.

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Edited by Bigby

Kurła, duża gra się robi, bez kitu, znowu to zrobią jak taka Odyseja już była spora, to tutaj nie chcę wiedzieć ile tego będzie.

 

 

edit:

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Edited by Bigby

Kórva ale się jaram xD assassiem xD no ale dobrze się zapowiada :obama:

22 minuty temu, Bigby napisał:

Więcej screenów.

 

U3Z6TE9.jpg

 

Wygląda jak Black Flag na sterydach. xD

 

Coś wiadomo czy będzie znowu to zyebane levelowanie postaci czy wrócą do korzeni? 

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