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  • Mocno kurz opadl

  • Kara za dojenie Online i brak nowego GTA przez prawie 10 lat 

  • Oby szybko, bo tego pierdolenia nie da się czytać. A JA NIE MA HAJPU I NIE CZEKAM KUPIE W GRUDNIU PATRZCIE JAKI JA JESTEM NIE INTERESUJE MNIE GRA KUPIĘ PÓŹNIEJ 8)

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1/ Backflips when jumping into the water are manually controlled in the air, Skate 3-style or like Spider-Man’s flips. There are multiple ways to jump. The level of detail in the animations keeps raising the bar.

2/ You can buy cigarettes, and the smoking animation actually lasts for a while, unlike the quick puff in RDR2. Bonus: smoking fills your Focus meter, which is the new Dead Eye.

3/ There is an interaction menu for ANY NPC on the map, with way more dialogue lines than RDR2. There are no generic “hello/goodbye” interactions. These are supposed to be actual conversations with real depth.

4/ NPC density on the beach is identical to what we saw in the trailer. Yes, the Jason and Lucia scene on the beach lounger is representative of actual gameplay.

5/ Vehicles will work similarly to horses in RDR2. You can store heavy weapons and extra outfits in them, and you can request that your car be delivered to your location via an app, similar to GTA Online.

6/ Full limb dismemberment is confirmed, not just heads getting blown off. You can also put bodies in the trunk. GTA VI doesn't mess around when it comes to gore.

7/ Pawn shops are scattered all over the map where you can sell stolen goods. Large weapons stay in the car or in an Ammu-Nation locker, and you can only carry two at a time. Total immersion.

8/ There are no children in the game world. Weapons that you drop on the ground also stay there physically, rather than turning into floating, spinning pickups like in the older GTAs.

9/ High-end cars come with GPS trackers. If you steal one, you have to take it to a specific mechanic to remove the tracker. Using Focus before stealing a car reveals nearby cops and the vehicle’s value.

10/ The game has its own TikTok-style social network, and you can literally hunt down a streamer or influencer on the map who is broadcasting live at that moment. Rockstar isn't playing around.

11/ Impact physics combine elements of GTA IV and GTA V: the driving has the weight of GTA IV without feeling like you’re piloting a boat, while still being more reactive like GTA V. It sounds like the combination a lot of us have been asking for. There are also treasures and collectibles hidden on the smaller map islands.

Opublikowano

Jaram się jak pochodnia w noc świętojańska. Czuję, że wsiąknę w ten świat bez reszty jak miało to miejsce w RDR2. banderas

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- Players can buy garages, but cannot purchase safe houses. Rockstar explained that buying safe houses wouldn’t make sense with Jason and Lucia being on the run.

- Driving has been completely rebuilt from the ground up. Rockstar describes it as combining the weight and feel of GTA 4 with the accessibility of GTA 5, with much higher top speeds and major handling differences between vehicles.

- Fuel and EV charging are fully implemented. Gas-powered vehicles need to be refueled, while electric vehicles need to be recharged. Refueling takes around 10 seconds in the build TGG saw, with Rockstar intentionally keeping the process quick.

- High-end stolen vehicles can have advanced trackers that force you to keep driving at high speed. Slow down for too long and the tracker can ping police with your location. - Vehicles have different storage capacities for robbery loot. Motorcycles offer very limited storage, while cars and larger vehicles like vans can carry multiple duffel bags.

- GTA 6 features a Burnout-style crash camera during major high-speed collisions. The feature can be disabled in the settings.

- Some expensive vehicles cannot be hotwired. You can smash the window and enter the car, but you may still need a key cloner before the engine can be started.

- Vehicle theft tools aren’t all available from the beginning. Equipment such as key cloners can be unlocked by completing activities for vehicle fences.

- Mod shops have different specialties, meaning no single shop offers every vehicle modification. Certain builds and unique modifications require visiting specific shops around Leonida.

- Fast cars have higher top speeds than GTA 5, while different drivetrains, tires, suspension and steering significantly affect how vehicles handle.

- Traffic density is much higher and roads are narrower than GTA 5, making driving through busy areas more challenging.

- High-end sports cars can perform poorly off-road, making vehicle choice and off-road tuning more important depending on where you’re driving.

- Nitrous is available in GTA 6 and can be used during driving and racing.

- The Waink app lets you scan vehicles to see their security, required theft tool, tracker level, resale value and cost to register them as your own.

- Vehicle trackers have different levels. As you progress with vehicle fences, they can remove increasingly advanced trackers from stolen cars.

- Players can store stolen vehicles inside purchased garages even before registering them, allowing valuable cars to be kept until their trackers can eventually be removed.

- Pay ‘n’ Spray returns, allowing basic repairs and resprays that can also help change the vehicle description known to police.

- Carjacking now involves a quick-time interaction. Passengers can also fight back and attempt to pull you out of the vehicle instead of simply sitting there.

- If police know your personal vehicle was involved in a crime, they can remain around it after you escape. Leave it for too long and the vehicle can be impounded, requiring you to pay for it or steal it back.

- Destroyed personal vehicles can be recovered through Scooter Brothers for a fee.

- Vehicle destruction has a greater impact on driving than GTA 5. Damaged or missing tires can cause vehicles to lose control or flip much more easily.

;OOO

Edytowane przez Resident Debil

Opublikowano

W ogóle naszła mnie taka myśl, że nie wiem, po co kupowałem pro dla tej gry, skoro ona jest z pełną premedytacją robiona na zwykłym? A znając rockstara to chuj, wie kiedy wypuszczą patcha na wersje pro. Przecież oni do dziś nie wypuścili łatki 60 fps do RDR2.

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Tu jest deko inaczej, GTA w Storze jest normalnie oflagowana jako PS5 PRO ENHANCED, więc ulepszenie być to będzie, pytanie tylko jakie.

No ale mam podobne przeczucie, że zakup PS5 Pro pod to, to chyba nie był najlepszy deal.

78762406-57e3-4c28-9584-dc47ffc3f604.jpg

Opublikowano
10 minut temu, Faka napisał(a):

W ogóle naszła mnie taka myśl, że nie wiem, po co kupowałem pro dla tej gry, skoro ona jest z pełną premedytacją robiona na zwykłym?

Ale co oznacza, że gra jest z pełną premedytacja robiona na zwykłym PS5? Chyba dobrze, że Rockstar pokazuje grę na konsolę, której jest najwięcej w domach. Gdyby pokazali tylko na PS5 Pro, to ludzie by pisali, że ukrywają wersję na zwykłe PS5.

11 minut temu, Faka napisał(a):

A znając rockstara to chuj, wie kiedy wypuszczą patcha na wersje pro. Przecież oni do dziś nie wypuścili łatki 60 fps do RDR2.

No ale RDR2 na premierę otrzymało ładniejszą edycje na PS4 Pro i Xbox One X. Więc o to raczej bym się nie martwił. 60 klatek nie było, bo procesor był za słaby (była analogiczna sytuacja). Piszesz o dwóch różnych rzeczach.

Opublikowano

Nie wiem, zobaczymy za 3 miesiące jaka będzie różnica pomiędzy pro, a zwykłą ps5.

A w sensie tego 60 fps rdr2 to miałem na myśli, że na obecnej generacji nie wypuścili patcha.

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Nowe screenshoty wjechały:

Rockstar Games
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Grand Theft Auto VI – Rockstar Games

Vice City, USA. Jason i Lucia zawsze czuli, że los im nie sprzyja. Jednak gdy łatwy skok kończy się katastrofą, poznają najmroczniejsze oblicze najbardziej słonecznego miasta w Ameryce i trafiają w sa

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Wklejasz tak stary obrazek, że development time już się nawet nie zgadza.

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